10 Resident Evil Facts You Probably Didn't Know
Resident Evil is a long and storied franchise with lots to learn about hi folks its Falcon and today on game ranks here's 10 Resident Evil facts you probably didn't know.
10- Leon Kennedy
Leon Kennedy is a type a when it comes to blood type the reason we know this of course is that Japanese video game manuals include that information why you might ask well there's actually a big believer in Japan that blood type determines personality type A blood would mean a perfectionist who works well with others but is also nervous and anxious although biologically speaking that is a very dicey prospect probably not provable with science, if the entire population at least understands what is meant by it it actually erases a lot of the need for certain types of exposition there's a cultural shorthand so to speak and you can say well this person works well with others is a perfectionist and get really antsy about stuff by saying they are type a and Leon Kennedy is a type a.
9- Resident Evil movie facts
Some Resident Evil movie facts for you every single Resident Evil movie has turned a profit these movies have a combined revenue of over a billion dollars not bad for let's just face it some contentious film a lot of people like them a lot of people really really really really don't like them interestingly enough George a Romero's the inventor of the zombie genre at least what we would currently call the zombie genre actually wrote a script for the original Resident Evil it was rejected and we got what we got during filming on the first one there was an accident that injured 16 people when medics came they were having a lot of trouble figuring out who was injured and how because of the zombie makeup and it wasn't just that Resident Evil the final chapter actually had a stuntwoman lose an arm she was doing a motorcycle stunt and hit a camera crane and almost died because the left artery and her neck was actually severed a slightly less good outcome is when a crew member was crushed to death by a Hummer yeah they were really not good productions in terms of casualties.
8- Evil 4
An evil 4 was originally supposed to be a stylish reboot as in we had the three probably in my opinion best games of the series and they were ready to turn the page and try something totally different they developed a game that was very different and then decided it definitely wasn't Resident Evil 4 or Resident Evil at all for that matter what they ended up doing with that was reworking it into Devil May Cry which is a phenomenal game but so different from Resident Evil 4 or any Resident Evil game for that matter that it's really hard to imagine that game being Resident Evil but the way things ended up I definitely am not gonna complain personally Devil May Cry is awesome.
7-source code
There's evidence the original Resident Evil shares some source code with gooftroop for the Super Nintendo now I do not have definitive proof for this I spent a lot of time trying to dig to find some sort of final word on the situation but goof troop was directed by Shinji Mikami Resident Evil was developed by Shinji Mikami Resident Evil's 3d movement is apparently a pseudo 3d movement which uses entirely 2d planes in order to accomplish what it's doing the original basis for Resident Evil was apparently goof troop you can find this all over the internet basically stated as fact with some little tidbits of evidence with it I'd personally like to hear it out of Shinji Mikami's mouth but whether is smoke there is fire a lot of the time I think it's interesting as it's not quite speculation as there's a lot of actually programming minded people who have made this assertion but again I'd like to hear it out of Shinji Mikami's mouth.
6-Music
The music for the Resident Evil movie the original Resident Evil movie was written by Marilyn Manson at least the theme music which is kind of a plodding track with a lot of industrial sounds that you might attribute to a Trent Reznor or a particularly downtrodden version of Mark Mothersbaugh but no it's actually Marilyn Manson who has actually scored a lot of film and interestingly enough Mamoru samuragochi the original composer of the music for Resident Musha was revealed to be a fraud most of the music that was credited to him starting in 1996 was ghost written by a composer named takashi nagashi thanks to this the resident evil' director's cut has mansion basement.
5- Resident Evil 4
Resident Evil 4 has an interesting relationship with Nintendo Mikami and company remade the original Resident Evil on the Gamecube and it didn't sell that well what Mikami took this as was that consumers didn't want strictly survival-horror never mind that it was the original Resident Evil game on the Gamecube a system that had no affiliation with Resident Evil at all in any case all three console companies tried to court Mikami to get Resident Evil 4 as an exclusive originally he actually met with Microsoft but they failed to WoW him or even give a coherent mission statement according to him he just didn't want to go with Sony because he didn't like the emotion engine of the PlayStation 2 and Nintendo eventually courted him by saying games are incredible toys crafted by Shigeru Miyamoto and putting Resident Evil here we'll put them on a level with him or at least something to that extent he went with that because it's least coherent I guess.
4-Resident Evil 2
Resident Evil 2 basically was a disaster in development it was the first game he DK Kamiya had developed and he revealed some things on Twitter about how turbulent it had been you see it's a game where they pretty much developed a full game and then threw it out and then rewrote the entire thing and Kamiya had said that it had got him to start drinking basically on a daily basis which the way he says that it seems as though it is a negative.
3-Remaking Resident Evil 2
Capcom had considered remaking Resident Evil 2 way back in 2002 for the Nintendo GameCube but Shinji Mikami did not want to do it because he was working on Resident Evil 4 and as we know people who care about things usually don't want to do things that get in the way of the thing they care about in the following years though Hideki Kamiya apparently had done a lot of pestering of Capcom to try to get the remake to happen and on top of that they had even considered the first-person view in the Sam as Resident Evil 7 because they actually used the engine from Resident Evil 7 to make the game they also thought they might do the fixed cameras with the tank controls but it ended up figuring that didn't really work as well in 2019 and I think they made the right choice it looks amazing and I cannot wait to play it.
2-Sweet home it's
Resident Evil was originally inspired by a game called sweet home it's actually a game that's made very similarly in structure and it was a game that was based on a movie but the movie is widely regarded to be much less good than the game which is not something that normally happens with licensed games Resident Evil even actually began as a remake of sweet home now beyond the fact that the game used a lot of the same mansion unlocking slowly mechanics that eventually inspired Resident Evil it was also a turn-based RPG which is very interesting to think about when looking at it because it's just very much of that it looks very much like that but at the same time has this very strange sort of GUI quality to a lot of aspects of it and it really has some amazing art considering the time and when I say amazing I don't mean like it was very stylish I mean like it was really really incredibly good and finally.
1- Number of players
Interestingly enough Resident Evil 1 originally had a two-player mode which is interesting because it probably would have worked except for characters had too high of a polygon count for the PlayStation to handle it speaking of too many polygons for the PlayStation to handle the reason they ended up going with the pre-rendered backgrounds is actually quite interesting originally Resident Evil was intended to be a first-person shooter that was fully 3d now thinking about why they didn't do two-player because of the polygon counts of characters sounds to me like probably not something that would have worked at least on the level that they wanted it to work on so what the ultimately found was alone in the dark alone in the dark obviously moves quite a bit like Resident Evil and when they played alone in the dark they base we had their breakthrough moment Shinji Mikami was originally not excited to use the fixed view camera angles because as you know video games are meant to be immersive and this apparently would have been bad for the immersion factor I have to say I disagree because if you've ever played Resident Evil especially when there wasn't anything on that technical level in existence yet it was very immersive it was very different it was I mean it didn't really look like reality but it certainly was a big step up from everything else we had seen up until that point and part of it was that he was able to use pre-rendered backgrounds in the game and achieve a level of detail it just wouldn't have been possible if he had done it as a fully 3d doom clone style sweet home doom thing ultimately Resident Evil's awesome so everything that led them to where they ended up I'm happy for quick bonus fact for you a quote-unquote human meat butcher shop was open in London as a PR stunt by Capcom this was in 2012 actually quite a ways before the destination themed restaurant thing craze that frankly we hear about all the time thanks Japan had really taken root but that's a that's I mean that would get publicity I can say that human meat you all geared up to play Resident Evil two's remake.
Did you know all of this stuff going in leave us a comment let us know what you're thinking and if you like this list?